Thanks to Walter Vannini and other volunteers CoderDojo landed in Pesaro last Saturday, at San Giovanni Library, where kids from 7 to 17 – under the guidance of volunteers – spent a creative afternoon learning how to code a videogame.
Daniele Vimini, culture assessor of the municipality of Pesaro, supported the initiative together with Marina Della Bella, director of the library: during the press conference held on Feb. 22nd both underlined the importance of events such as this fostering acquisition of technological skills within a community.
If you have never heard of CoderDojo (I thought it was some sort of Japanese martial art so don’t worry!), here’s a brief explanation from the official website: CoderDojo is a global network of free, volunteer-led, independent, community based programming clubs for young people. These young people, between 7 and 17, learn how to code, develop websites, apps, programs, games and explore technology in an informal and creative environment.
Walter Vannini, while explaining that we have more ‘technology’ in a smartphone today than that available to Nasa to take Armstrong to the moon in 1969, explained that the strong idea behing the CoderDojo project is that of showing kids how to use technology in an active and creative way.
On Saturday, Feb. 24th, the first Pesaro CoderDojo event involved some 20 kids at San Giovanni library who had fun learning how to code their’ personalized version’ of a videogame from 2.30 to 6.00 pm.
Did you miss the event? Don’t worry: you can attend next event. CoderDojo Pesaro will be available to kids from now on each last Saturday of each month at San Giovanni Library.
Just register here:
KEEP CALM AND CODE!